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Review

No matter how much they say that zombies are an outdated and rather boring topic, the developers will still produce applications with half-dead angry people. One of the newest toys of its kind is Dead Target: Zombie.   The plot is chewed to the point of impossibility - masses of zombies are attached to our hero from all sides, all we hav...

DEAD TARGET: Zombie Shooting

  • Greg Burn
  • Jul 01, 2021

No matter how much they say that zombies are an outdated and rather boring topic, the developers will still produce applications with half-dead angry people. One of the newest toys of its kind is Dead Target: Zombie.

 

The plot is chewed to the point of impossibility - masses of zombies are attached to our hero from all sides, all we have to do is shoot them in time. But is it as simple and monotonous as it seems? Let's try to understand.

 

Perhaps the main disadvantage of Dead Target: Zombie is its immobility. Of course, the similarities with the Dead Trigger series are striking, but here it is more of a coercive measure, as it is impossible to invent a bicycle a second time. You can now move on to the gameplay.

 

The zombie is a stick, we shoot constantly, but not chaotically - it is important to calculate your shots and see the video, because the law of meanness will certainly work and you will have to reload at the worst possible moment. Trivial tip - once you see that there are no enemies around - reload the cannon, it will not be superfluous.

 

The game has many interesting weapons. We start the hard way with an ordinary pistol, then "Pukalka" pops up and so on. For hardcore connoisseurs there is a mini-rifle, shotgun, magnum revolver and classic AK-47. What to choose is your business, just upgrade to the specified level and save money. Each of the weapons can be upgraded according to the following parameters: damage, accessories, rate of fire, reloading and "limit". After the "final" can be said only about the localization, which, as you can imagine, is lame.

 
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